Sunday 18 October 2015

Woodsman models

After our last critique we decided to make the woodsman age throughout the film. So there are now 3 different meshes.

Young woodsman

Middle aged woodsman


Old woodsman

Since working up now a bunch of different versions I've got a much better feel for the character (and got better at the modelling) so I'm going to reword the young model to bring it up to the level of the older models.

wife model

finished modelling and rigging the wife. Pretty happy with how she looks. I managed to rig the eyelids to the eye control so we can make her close her eyes.

Monday 5 October 2015

Working on lighting and lighting fx for the film assessing best file types to use depending on render times.  One option I`m working on is setting up a lighting tool to give more control over lighting within the scenes and recreating similar effects as the Deathly Hallows, there is some concern about using .exr files rather than .tga but will be doing some tests to what is faster and also customization.

Effects i have been thinking as the earth spirit is deep underground, at first i was going to have a vortex of leaves swirling around him. But had the idea that it wold be better to have rocks representing the earth, also as an added effect having fire and molten rock on parts of the model.


Water spirit will be particles simulating water splashing with a water material on the model  I`m looking at weather to do it in Maya and tweak it in Nukex or to try the Nuke particle system out i will end up using the one that give the better effect.


Sky spirit ive been looking at a Maya-Nukex effect in simulating smoke emitted from a model that i will change to represent clouds so like a spirit moving through it.

Our Roles:

**Amy**
Nuke pipeline and special effects
Modelling of earth spirit
Modelling of rose (if needed)
**Cammeron**
Nuke pipleine and special effects
**David**
Director of cinematography and animation
Modelling & animation
**Duncan**
Writer
Modelling & animation
Up until the 6/10/15, this is the work that David Fonti has done:


>Made a crude, still images animatic, and then a revised basic 3d animatic.




 >Designed, modeled and rigged a mesh of the Water spirit









The Earth Spirit:
Sneak speak concept art


- Amy
Two sketched Storyboard ideas for the first 3rd of the Film. 


- Amy

Sunday 20 September 2015

The Story

Our film tells the story of a woodsman who's wife dies. Consumed with grief, he goes to seek help from the spirits of the Earth, Sea, and Skies to try and get her back.

The original piece, written by Duncan, can be read below:

The woodsman and his wife lived in a cabin on the hillside. The woodsman loved his wife with all his heart, and she loved him in return. Once, while the woodsman was away, a terrible storm hit their home, and the wife was lost. The townspeople found her and buried her before the woodsman could return. The woodsman was broken hearted and mourned the loss of his wife. They had put her in the ground, so he sought out the earth spirit to get her back.

He journeyed through a strange and terrible land, going deeper underground until he came to the lace where the spirit lived.
“Oh great earth spirit. You have my wife and all I want is to be with her again. Please won't you give her back to me” 
 “It is true that I hold her body, and one day she will again be a part of me, and in turn live 
on in the trees and the land. But I do not hold power over the life of humans. Go and ask the water 
spirit, for water is the giver of all life.”

So the man went to find the water spirit. He traveled to the edge of the land and there took a boat over the seas. He journeyed day and night, through storms and swells until at last he came to the place where the water spirit lived.
Oh great water spirit, it is said you are the giver of life. Please won't you return my wife to me so I can be with her again. This is all I desire.”
 “It is true that am the essence of life and all life began within me. But even I cannot return 
life once it is lost. Go and ask the sky, for only the heavens have power over life and death.” 

So the man went to find the sky spirit. He journeyed to the centre of the land to find the highest mountain and began to climb. He climbed high into the peaks but the going was very hard. The rain beat down on him, the wind tried to blow him away, and the jagged rocks cut into his hands and feet. He kept climbing up through the cold, dark clouds. He was battered, bruised and exhausted, the air was thin, and the man could barely breathe. Finally he made it through the storm and came to the peak of the mountain.

There he saw the sky spirit. Its eyes were the stars, its body was the clouds and its wings were lightning filling the night sky.
 "Why have you come here woodsman?"
 "Oh great Sky spirit, I have come to ask you to return my wife to me so I can be with her 
again. This is all I desire.” 
 “And why should I help you with this?” 
 “I have travelled so far and fought so hard. I have asked the spirits of the earth and the sea, but they could not help. So now I've come to the master of heaven to let me be with my wife once more.” 
The sky spirit considered this for a moment.
 “It is true that I have power over the lives of man, but I cannot return your wife to you. However if you truly wish to be with your wife again, this I can do for you.” 
And with that, a flourish of clouds appeared before the man and his wife stepped forth. They embraced, she took him by the hand, and together they went into the kingdom of heaven.

Art Styling

Our art direction/styling mood board for the film.

We're going for a monochromatic, silhouette, paper cutout style for the animation.
Heavily inspired by the Deathly Hallows animation:
https://www.youtube.com/watch?v=IdSpZgE3fD4&noredirect=1
Artworks by Hari & Deepti:
https://instagram.com/harianddeepti/?hl=en
And the films of Lotte Reigner:
https://www.youtube.com/watch?v=Kku75vGDD_0

Our goal is to have 3D modeled and animated characters in a 2D silhouetted setting.

Duncan.